The GAME plan I have developed throughout this course gives me a great basis for many lessons as I start a new school year in my video and film classroom. Concentrating on improving the creativity of my students is something I should have done more of in previous years, but now I have a better plan of attack. Previously I assumed that creativity was either something kids had or they did not, but there are plenty of things I can do to help spark creativity and create an atmosphere that fosters creative thinking.
Suggesting ideas and asking questions are good methods to help my students become more creative, but I also am going to use our discussion boards much more to help students give input and feedback to each other about their video projects and ideas. These discussion boards will also allow me to give suggestions that the students can refer back to later and extend my classroom outside the walls of the building and the hours of the school day. The more students interact with one another online and the more their videos are shared digitally the more ownership they will take in their projects.
I am also going to start teaching more about respecting the rights of copyright holders. I know movie piracy and illegal downloading are big problems, and since my class focuses on creating media I should also include more about the rights of the creators and the laws my students need to know. I also need to do a better job modeling appropriate use of media and proper credits in my productions so that students understand they can make quality productions while abiding by the rules.
By focusing on the NETS standards for students and teachers I can teach my students not only about video and film, but also about skills and knowledge they will need to succeed in a 21st century workplace.

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